feat: include brute enemy image on mfb project
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2 changed files with 7 additions and 2 deletions
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src/content/projects/must-find-beans/brute.png
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src/content/projects/must-find-beans/brute.png
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@ -20,16 +20,18 @@ import image8 from "ss_b2dc5ca65e2f24088afac3faf79f450057e13383.avif";
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import image9 from "ss_3f3907ac4aa8d8e9e4ca19ecab3c51ede971b2bd.avif";
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import image10 from "ss_ed538aaba4f11d33c6919a7d17657b6ffc2b422a.avif";
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import bruteimage from "brute.png";
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<div role="alert">
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<div class="rounded-t bg-amber-500 px-4 py-2 font-bold text-white">
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<p class="m-0 mt-0 mb-0">Notice</p>
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</div>
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<div class="rounded-b border border-t-0 border-amber-400 bg-amber-100 px-4 py-3 text-amber-700 dark:border-amber-600 dark:bg-amber-900 dark:text-amber-300">
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<p class="m-0 mt-0 mb-0">This game is very early in development. There is a public playtest available on Steam if you wish to try out the game and leave some feedback.</p>
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<p class="m-0 mt-0 mb-0">This game is very early in development. There is a public playtest available on Steam if you wish to give the game a try, with any feedback being greatly appreciated.</p>
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</div>
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</div>
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[MUST FIND BEANS](https://store.steampowered.com/app/3012740/MUST_FIND_BEANS/) is a fast-paced first person shooter set following the realization that you're all out of beans. The problem is, you're nearing the end of cooking all the other items and you can't just not have them. Without beans, the day just won't be started off right.
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@ -37,6 +39,9 @@ Many will try to stop you as you race out in search of the final piece of your m
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The game is not yet available but can be wishlisted on [Steam](https://store.steampowered.com/app/3012740/MUST_FIND_BEANS/) in preparation for when it releases. I was inspired to make this game after testing out Godot within a module in University for which I produced a small prototype [horror experience](https://troylusty.itch.io/kikimora).
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> Brute enemy model from current development not yet in the playtest.
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## Screenshots
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<Gallery
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