Publish partially complete changes in order to make applications

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Troy 2025-04-26 16:20:40 +01:00
parent 3698e926ea
commit 4bf6f04222
Signed by: troy
GPG key ID: DFC06C02ED3B4711
184 changed files with 753 additions and 742 deletions

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@ -3,16 +3,15 @@ title: "A Long Way Down (Demo)"
description: "A short, atmospheric linear adventure created for my FdA Games and Interactive Design degree."
date: 2023-05-11
featured: true
image: { url: "alwd-img1.avif", alt: "A Long Way Down Intro Showcase" }
image: { url: "alwd-img1.jpg", alt: "A Long Way Down Intro Showcase" }
tags: ["unreal engine", "blender", "inkscape"]
categories: ["education"]
includeHero: true
extraAuthors: ["Sam Griffiths"]
extraAuthors: [{ name: "Sam Griffiths", url: "https://samgriffiths.dev" }]
---
import alongwaydown_demo_walkthrough from "alongwaydown-demo-walkthrough.webm";
A Long Way Down is a short, atmospheric linear adventure created alongside my friend [Sam](https://samgriffiths.dev) as a project for our FdA Games and Interactive Design degree. It is the follow up project to our previous work: [Nightmare](/projects/nightmare). Currently the [demo](https://samandtroy.itch.io/alongwaydown) is available on Itch.io.
A Long Way Down is a short, atmospheric linear adventure created alongside my friend [Sam](https://samgriffiths.dev) as a project for our FdA Games and Interactive Design degree. It is the follow up project to our previous work: [Nightmare](#nightmare), and was made to be an evolutionary improvement of it. Currently the [demo](https://samandtroy.itch.io/alongwaydown) is available to download and play on Itch.io.
<video preload="metadata" controls>
<source src={alongwaydown_demo_walkthrough} type="video/webm" />
@ -20,7 +19,7 @@ A Long Way Down is a short, atmospheric linear adventure created alongside my fr
_Demo walkthrough_
![A Long Way Down Intro Showcase](alwd-img1.avif)
![A Long Way Down Intro Showcase](alwd-img1.jpg)
_Intro_
@ -60,6 +59,26 @@ _Early environment stage_
_Initial style experiments_
### External links
## Nightmare
[Itch.io page](https://samandtroy.itch.io/alongwaydown)
import nightmare from "nightmare.webm";
This is the environment I created in collaboration with Sam Griffiths for our Unit 8 - Developing a Creative Media Production Project - Final Major Project which concluded 2021-04-21. I was in charge of the art side of the project including asset production, composition, and lighting although we both helped one another out when necessary with blueprints etc. Additionally, I created this short cinematic in Unreal Engine's cinematic level sequencer by keyframing the transform values and focus distance of a camera.
<video preload="metadata" muted controls>
<source src={nightmare} type="video/webm" />
</video>
_Environment cinematic_
![Frame 0600](troy-lusty-nightmare.avif)
_Frame 0600_
![Frame 1182](troy-lusty-nightmare-frame-1182.avif)
_Frame 1182_
![Frame 1700](troy-lusty-nightmare-frame-1700.avif)
_Frame 1700_