feat: show new work badge on archive project
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title: "Sinkie Soldiers"
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description: "Keep control of the castle, but more importantly: your armour."
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date: 2024-03-15
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updated: 2024-12-12
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image: { url: "EsTSQ3.jpg", alt: "Sinkie Soldiers Logo" }
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image: { url: "sinkie_soldiers_logo.png", alt: "Sinkie Soldiers Logo" }
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categories: ["personal"]
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tags: ["unreal engine", "blender", "gimp", "fl studio"]
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tags: ["unreal engine", "blender", "gimp", "fl studio", "inkscape"]
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extraAuthors: [{ name: "Sam Griffiths", url: "https://samgriffiths.dev" }]
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---
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**This project was previously only a game jam submission but very soon it will be polished up and published onto [Steam](https://store.steampowered.com/app/3368860/Sinkie_Soldiers)!**
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import Gallery from "@components/Gallery.astro";
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import image1 from "EsTSQ3.jpg";
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import image2 from "screenshot-2.jpg";
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import image3 from "screenshot-3.jpg";
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import image4 from "MicrosoftTeams-image(3).jpg";
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**This project was previously only a game jam submission but very soon it will be polished up and published onto [Steam](https://store.steampowered.com/app/3368860/Sinkie_Soldiers/)!**
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<div class="hidden">
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{" "}
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As of today we have finished polishing up the game and it is now available on
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[Steam](https://store.steampowered.com/app/3368860/Sinkie_Soldiers) to play
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against your friends in local or online co-op!
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</div>
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If you're interested in looking at our original [submission](https://troylusty.itch.io/sinkie-soldiers), it was done as a part of the [Ukie Student Game Jam 2024](https://itch.io/jam/ukie-student-game-jam-2024), in which the team consisted of myself and Sam Griffiths. The jam ran for one day from 14 Mar 2024 9:00 AM to 15 Mar 2024 5:00 PM.
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## Keep control of the castle, but more importantly: your armour.
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@ -21,51 +34,16 @@ Sinkie Soldiers is a local co-op versus game in which you battle against your fr
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The game is located on a kids bouncy castle play area and is based around what they might be imagining whilst playing there.
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### Game jam gallery
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.jpg>)
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### Rules
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- First to reach 3 rounds wins
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- Win a round by either:
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- Removing all the other players armour and eliminating them
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- Making the enemy player fall into the water below the arena
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- There are pickups and random level modifiers included. Currently these are:
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- The Halo - One additional hit point
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- Slippery floor
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- Low gravity
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- Obstacle overdrive
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### Controls
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It is recommended to use 2 controllers.
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- Movement - Left thumbstick
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- Camera - Right thumbstick
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- Jump - Bottom face button
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- Attack - Right trigger
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#### In menus
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- Play - Bottom face button
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- Quit - Right face button
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#### Keyboard
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- If playing on keyboard, WASD to move, Mouse to look around, and Left Mouse Click to Attack and select menu items.
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### Third-party assets list
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- [Animated Characters 2](https://kenney.nl/assets/animated-characters-2)
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- [Bossy Enemy Animation Pack](https://www.unrealengine.com/marketplace/en-US/product/bossy-enemy-animation-pack)
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- [Knicknack font](https://www.myfonts.com/collections/knicknack-font-great-scott)
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- [Evil Empire font](https://www.dafont.com/evil-empire.font)
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- [Punch Your Way Through MIDI](https://opengameart.org/content/punch-your-way-through)
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- [man in red shorts standing near green plant stock photo](https://unsplash.com/photos/man-in-red-shorts-standing-near-green-plant-A0VqdVOv6c4)
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- [Plastic 010 (the roughness map)](https://ambientcg.com/view?id=Plastic010)
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<Gallery
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items={[
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{ src: image1, alt: "Sinkie Soldiers original logo" },
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{ src: image2, alt: "Sinkie Soldiers characters" },
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{ src: image3, alt: "Sinkie Soldiers environment" },
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{ src: image4, alt: "Sinkie Soldiers playtest" },
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]}
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/>
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### External links
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