diff --git a/src/content/projects/a-long-way-down/index.mdx b/src/content/projects/a-long-way-down/index.mdx index 9d39084..3414051 100644 --- a/src/content/projects/a-long-way-down/index.mdx +++ b/src/content/projects/a-long-way-down/index.mdx @@ -11,7 +11,7 @@ extraAuthors: [{ name: "Sam Griffiths", url: "https://samgriffiths.dev" }] import alongwaydown_demo_walkthrough from "alongwaydown-demo-walkthrough.webm"; -A Long Way Down is a short, atmospheric linear adventure created alongside my friend [Sam](https://samgriffiths.dev) as a project for our FdA Games and Interactive Design degree. It is the follow up project to our previous work: [Nightmare](#nightmare), and was made to be an evolutionary improvement of it. Currently the [demo](https://samandtroy.itch.io/alongwaydown) is available to download and play on Itch.io. +A Long Way Down is a short, atmospheric linear adventure created alongside my friend [Sam](https://samgriffiths.dev) as a project for our FdA Games and Interactive Design degree. My role was art direction including the lighting, level design, and majority of asset creation for the project. It is the follow up project to our previous work: [Nightmare](#nightmare), and was made to be an evolutionary improvement of it. Currently the [demo](https://samandtroy.itch.io/alongwaydown) is available to download and play on Itch.io.